package fileHandling.language.interfaces;

import fileHandling.language.Lang;

public enum SpawnMenuText implements Lang {
	
	Switch_Team, 
	Configure, 
	Command, 
	Quit_Command, 
	Spectate, 
	Ready, 
	Customize, 
	Select_your_Spawn_Point, 
	Select_your_Weapons, 
	Select_your_Hunter, 
	Select_Items, 
	Upgrade, 
	Select_Hunter_first, 
	Selected_Energy_Weapons, 
	Available_Energy_Weapons, 
	Selected_Heatseakers, 
	Available_Heatseakers, 
	Selected_Missiles, 
	Available_Missiles, 
	Mothership_of, 
	Upgrade_Costs, 
	Current_Level, 
	Fully_Upgraded, 
	Buy_Hunter, 
	Sell_Hunter, 
	Buy_Item, 
	Sell_Item, 
	Squads, 
	Create_Squad, 
	Join_Squad, 
	Leave_Squad, 
	Spawn_Map, 
	Selected_Hunter, 
	Energy_Weapon_Slots, 
	Heatseaker_Slots, 
	Missile_Slots, 
	Selected_Weapon, 
	Not_enough_money, 
	Money, 
	Select_Team, 
	HeatSeekers, 
	Missiles, 
	Buy, 
	Sell, 
	Unable_to_change_Team, 
	Team_is_full, 
	Purchased;
}